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Etrian Odyssey by Atlus
Product SummaryBrand: Atlus Release Date: 2007-05-09 Platform: Nintendo DS Model: 40008 Publisher: Atlus Product features: - Use the DS Touch Screen to make your own maps - Plot your progress through the labyrinth, drawing walls and placing icons to note special events and items
- Choose from nine different character classes - Create a woodland survivalist, shield-bearing protector, whip-wielding dark hunter, or a half-dozen other types
- Populate an entire adventurer's guild with up to 20 characters
- Exciting battles fough through turn-based strategic combat
- Collect more than 20 unique battle skills and split them across 5 different adventuring charactrers
Accessories:
Video Game Reviews of Etrian OdysseyCustomer Review: Sometimes I like my hand held... Summary: 3 StarsWho has time in this day and age to try to figure things out for themselves? I'd much rather have someone just tell me where to go and what to do so I can be done with it and move onto the next game.
Ok, so all sarcasm aside, I really hated to give an Atlus game 3 stars being that I am a devout fan for many, many years and owner of all of their titles from the original Playstation going forward. Etrian Odyssey had so much potential. I love the idea of an open-ended RPG that doesn't guide you through every step. I love the map-making! I love that you can make your own party right down to every last detail. I even love grinding out the levels to get that next skill point you need for that awesome new skill that will make your FOE shudder in fear!
But.. I don't love that this game puts me to sleep. You go through level after level after level in this "underground forest" and all you see is the same 3-4 monsters, over and over and over. Once you go through several levels, you'll be rewarded with a new monster or 3, but seeing as how long it takes to traverse the depths of the dungeon, you will be seeing those same familiar monster faces for way too long before any new ones come along. I know, it seems minor, right? Well top that with absolutely ZERO variation in the environments, just the same green scape for hours upon hours upon hours, and you may as well just be staring at the wall (or the back of your eyelids) while you hold down the buttons to auto attack.
Yes, the game has that thrill of impending doom pretty much mastered and I greatly enjoyed that aspect of it as well as all the different levels of customization, but even though these aspects are fantastic, the repetitiveness of the scenery and monsters you face just bores me to tears. I don't need flashy graphics, and this game is anything BUT flashy (they are nice graphics in their own way, but by no means are they pushing any envelopes here) but I need something to make me want to keep playing. For a couple weeks, that drive was fueled by leveling up my characters and learning new skills and the desire to explore new places and discover new monsters. Then, when I realized how infrequently new monsters come along and that the scenery NEVER changes, I seriously could not keep my eyes open for more than 15 minutes of playing this game once my little one was in bed for the night.
If you can forgive its total lack of variety, there is much to enjoy in the gameplay. I've heard the sequel is better in this respect and I'll be trying that out promptly on Christmas Day as it sits beneath my tree right now.
Description of Etrian OdysseyEtrian Odyssey is a role-player with anime-style art and exciting gameplay. In a vast and fertile land lies a small town known as Etria, a peaceful village that became famous for a startling discovery. A crack in the vast forest opened at Etria's edge, leading downward like a gaping maw. Those who hear rumors of the labyrinth of Etria, whether young or old, begin to harbor dreams of exploring it. Riches, fame and prestige wait for the adventurer that can survive the Etrian Odyssey. All-star production staff, with direction and sound/story work by some of Japan's most gifted & experienced game deisgners Beautiful 3D graphics - Explore warm, inviting, forest environments rendered in an original 3D engine
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