Customer Reviews for Final Fantasy III

Final Fantasy III
by Square Enix

Final Fantasy III List Price: $19.99
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Video Game Reviews of Final Fantasy III

Customer Review: Nice
Summary: 5 Stars

Final Fantasy 3 DS
9.5

This game rocks! The plot is solid and the gameplay is amazing. You won't find a better Final Fantasy game anywhere. You get to choose your job and change it at any time to many different jobs such as Dark Knight to Dragoon to Summoner to Sage. This game has good bosses, enemys, and requires good strategy. You can do many things like go on a boat, submarine or airship. It is impossible to get bored! Use tons of attacks like bows and arrows, swords, lances, magic, daggers, staffs or katanas. Meet awesome friends and fearsome foes. It is a very challenging game but that just makes it better; I mean would you want an easy game that had no fun at all? Didn't think so! You can send mail to other people that have the game so it's like email. It has ways to stay fun: Hard but rewarding optional bosses, the strive to get stronger etc... So main story: unite four warriors of light, beat bad guys, beat darkness and save the world. Same as always only this time it's WAY better and much more fun!

Customer Review: Final Fantasy III = Great Game
Summary: 5 Stars

Final Fantasy III's first release in America, and an awesome one as well. I've played some of the original games and it follows the map design very well. One of the differences is that you can run in eight directions instead of four. The other big difference is that the map is in 3D. Those are all that I found though. Menu design is the same as well, you can only save when in the world map, and quicksave is available anywhere. When in a city or a dungeon, you're not limited to four directions again, but all directions are available. The touch screen is available for movement as well as the D-pad. I would highly suggest this game.

Customer Review: FF III Not for the faint of heart
Summary: 4 Stars

This game is incredibly difficult. I only recommend it for serious strategy players with lots of patience. While it can be totally frustrating it is also very addictive. An online guide is a must have to find hidden idems, LIKE SWORDS IN A CLUMP OF GRASS. Pretty good music and graphics, cool job system. Totally random attack powers, will die a lot, and have no idea where you are going or what your doing at points. story is not well developed, you are saving the world imagine that. As I said I have become addicted to the game despite its flaws. A must have for FF Fans.

Customer Review: Great Old School RPG
Summary: 4 Stars

Let me start off by saying I've played a ton of games on my DS over the past 3+ years and this is by far one of the best looking games on the system. You may hate the gameplay, but you'll agree this is one of the top 5 graphically impressive games you can get on a handheld.

CONTROLS: You can use either the stylus or the buttons. Both schemes work well and I find myself using a combination of the two.

GAMEPLAY: Like every other Final Fantasy adventure (especially the older ones), you'll be spending the vast majority of your time leveling up, searching for items, and talking. If you try to fly through the game without leveling up your characters or equipping them with better stuff, you're going to be at the start screen before you know what hit you. That's a core theme in every FF game. Love it or hate it.

GRAPHICS: Like I said before, this is a very beautiful game. Colors are vibrant and look better then most N64 games did. Only complaint is most the time the top screen is blank. When it is used though it is very nice.

REPLAYABLILITY: It's going to take you a long time to beat it if you even can. If you do manage to finish, you'll probably be ready to play something else for a while.

CONCLUSION: I picked this up for under $10. If you can do the same and know what kind of game you're getting yourself into, you should be happy.

Customer Review: strait foreward storyline to start a more complexly developoed series
Summary: 3 Stars

FF3 is one of three games telling how the crystals came into being and how they are threatened. IV is the first to move away from this direct storytelling, i say direct as in not "a joke" or "stupid" as some have pointed which bothers most real gamers who played in the 1980' 1990's and are not so spoiled as kids now. The main plots are strait foreward, but a good start to more grandiose stories later on, as in 4 or 6 and the sucessors to them. As with anything you -start- with a simple plot and work up to the big stuff. The "3D" graphics are spectaular for a gameboy anything but the characters are cutzy dolls and look girlish though i ignor this and play the game for it's dialogue and gameplay element. Even if animea is compelled to draw thier male leads as girlie, they could at least make them less so than these(particularly "Luneth" who I call "Lameth") In the case of these "paperdolls' I would have just kept the original way. The "Avatars' (portraits you never see) are good, just the "figurines" are lame. This game is like FF5, you use "Jobs" to distinguish one PC from another. Yet in FF5 you can (sometimes, not all) compliment one job while taking another, not here, a warrior who was once a thief, for instance, cannot steal, no matter what level a thief he was until he returns to that profession. Thier is no use in switching jobs for a unique ability otheer than doing the task at hand, as in shrinking yeilds nothing unless you are a mage, not a fighter. Fighters can't do well at 2" tall magic works the same at any height. This is good, though for some odd reason changes during Cecil's rein in FF4 where "toads" and "Pigs" fight pretty well against "giant flame lizards" or what. though this is a recap, plotwise, of FF1,and 2 it is still interesting in how you carry this out via quests, and subplotts, a good game element not in storybooks. It's not what you do that is interesting it is HOW you do it! FF1 was merely wondering around a huge ridiculously laid out map for citys to find quests in about the crystals, ff2 was a bit more complicated in these quests, now you have most characters having agendas, not just "Larry Darrel/Darrel(an old joke from us 1980's gamers). Each of the four adventurers as well as most key NPC's have a big agenda(teaching the value of live and let live), they are not just there for the player. That, more than the main plot is what makes FF3 a good game and set apart from FF1/2. RPG's don't need a particular plot just good way of telling it. the graphics i won't go into, as that is not what truely makes a game, though they are nice, it is odvious they are very good and better than the original even better than the original ff4/2 which for 1990 was spectacular!
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